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  • Home
  • INFO.
    • Blog
    • Contact & Tutoring
    • AP Grader/Table Leader Memories
    • Hall of Honor
    • Support
  • resources
    • Curriculum, AP & CP >
      • Semester One (To 1877)
      • Semester Two A (c. 1869-c. 1945)
      • Semester Two B (1945-Today)
    • APUSH Specific >
      • AP Syllabus Samples
      • AP GENERAL INFO.
      • AP Classroom
      • WHICH AP TEXTBOOK SHOULD YOU USE?
      • American Pageant Curriculum Alignment & Pacing Guide
      • The Court Cases
      • Analyzing Political Cartoons
      • The Writing: SAQ, LEQ, DBQ
      • STUDENT REVIEW
    • Teacher Specific >
      • using AI >
        • Which Engine to Use
        • Using AI with Student Scripts
      • Teacher Links
      • Class Starters
      • Analyzing Political Cartoons
    • Textbook Chapters, AP and CP
    • Simulations
    • The Gymnasticon
    • DEBATES (Forensics)
  • Enrichment
    • Quiet Space
    • american art forms >
      • Peacefield Library
      • Rick's Café Américain
      • Gilbert Stuart's Museum of American Art
      • The Glass Armonica
    • The Nutmeg Tavern
    • American Money/Coinage
    • American Movement
    • The History Guy
    • MAKE THEM TELL YOU "NO"
    • The Mouse
    • The Green Dragon

Revolution!

SKU:
$24.95
$24.95
Unavailable
per item
Loyalty or Independence-A card-driven game pitting two sides against each other to determine if the American Revolution takes place. You will be able to download the Cards Files, Card Backing Design, Game Rules, Game Board, and Discard Board. The Game Cards must be cut to be used.  Purchase currently only available by mail/email. (contact me at [email protected])
Copyright 2013
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“Results rarely specify their causes
unambiguously”  - Stephen Jay Gould
 
Understanding the American colonial path to revolution has occupied the intellectual effort of generations of historians—was it a civil war?  Was it freedom resisting tyranny?  Was it a manipulation to endure the economic status quo?  It is no wonder that so many of our students should find the task of clarifying the causation of the American Revolution difficult.  The goal of this card game is not to give students a list of causes but to provide the tools with which they may construct individual understanding.

Taking the side of Britain or the American Colonies, students are challenged to either achieve or prevent colonial independence economically, politically, and socially by manipulating key events, ideas, and realities of the colonial period. “Loyalty or Independence” seeks to balance historical certainty with individual choice, allowing for events to be delayed or removed, deepening understanding and playability.
​
The game culminates in an essay, asking students to synthesize and analyze contributing factors to the American Revolution,  achieving a competence that satisfies Advanced Placement, Common Core, and general rigorous expectations—here, the student is tasked with an intellectual burden, developing a unique understanding and appreciation.

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